Artist

Government officials, well-to-do merchants, cheating husbands, and powerful wizards are killed on a fairly regular basis in some of the lands of Talislanta. Assassinations happen for a variety of reasons, whether they are motivated by politics or revenge. Some assassins belong to an organization and feel strongly about a given cause, while others perform freelance work for monetary gain, like the Revenants of Arim. To become an assassin, one must be exceptionally skilled in the arts of deception, weaponry, breaking and entering, and stealth. The most important attribute an assassin can have is patience—it takes an incredible amount of time to gather information to plan a successful assassination. It must be remembered that an assassin must always be at his prime, or die a horrible death at the hands of those that guard his target, or even the target himself.

Each time this Path is taken ages the character 5 years.

Attribute Adjustments

Skill Ranks

12

Preferred Skills

Available Quirks

Starting Equipment