Con Artist

When seeking out occult knowledge, medicine, or ancient artifacts, one must be careful to verify the accuracy or authenticity of the knowledge or item—more than a few people have been swindled by a fast-talking con-artist. A Con Artist is a master of deception, able to convince marks that he is a fount of knowledge, or that he possesses special, magical remedies. Con Artists are constantly on the move, traveling from town to town, either using the same con or changing their tactics, making it harder for them to be caught. Feigning knowledge and proficiency takes much studying: an effective con Artist will always find a handful of facts to make his con seem more authentic.

Some Con Artists sell faux artifacts, quack remedies, or forged documents, so skill in haggling is needed in addition to the fast-talking and lying. Finally, it is useful to have a mount handy, in case one must leave an angry town quickly. Each time this Path is taken, the character ages 3 years.

Path Details

Starting Equipment

Silkcloth shirt, sturdy cloth pants, fine leather boots, well-made cloak; Equs with cart; tent; bedroll; shoulder bag with 50 g.l. in fake artifacts, gems, and potions; notebooks, ceramic inkwell and quills; coin purse with 40 g.l. in assorted currency.