Gambler
To the Gambler, life is simply a constant series of gambles, and the fickle hand of fortune throws its dice for them every day. Gamblers revel in the unpredictability that is life itself, trusting to chance and no little skill to make their name and fortune at gambling dens and casinos across the continent.
For Gamblers, it is not a matter of winning, though that is certainly beneficial, but cheating random chance through their ability to evaluate the odds, read the subtle signs in their opponents, and use a deft hand to shift luck in their favor. Win or lose, most Gamblers conduct themselves with class and style, putting a smile on even the soundest of defeats, ready to tempt the capriciousness of chance yet again.
Each time this Path is taken ages the character 4 years.
Attribute Adjustments
- INT +1
- CHA +2
Skill Ranks
12
Preferred Skills
- Acting
- Cultures (any one)
- Deception
- Evade
- Fashion
- Gambling
- Gamecraft
- Haggle
- Legerdemain
- Streetwise
- Weapon (small blades)
Available Quirks
- Acute Sense
- Alcohol Tolerance
- Ambidextrous
- Attractive
- Dilute Telempathy
- Highborn
- Hobby
- Literate
- Nimble Fingers
- Quick Reflexes
- Sharp Tongue
- Windfall
Starting Equipment
- Quality garments (velvet breeches and shirt, wide brimmed hat, sateen cape)
- Leather boots
- Choice of: 10 caltrops, dagger, spring-knife or short sword
- Unenchanted zodar deck
- Choice of pentadrille, quatrillion deck or ska-wae dice
- Belt pouch
- Small metal mirror
- Silver ring, necklace or earrings
- Coin purse with 60 gl in assorted currency