Mystic
Traveling from town to town to speak of philosophy and religion, mystics are nomadic folk who seek for a higher truth, and share their beliefs with others. Mystics spend time in prayer or meditation to speak with higher powers or to touch the sublime. In established religions, doctrines are used to point the mystic along her path, while a rural or tribal mystic will follow the rhythm of her own drum—sometimes literally.
Many mystics practice various rituals to seek communion with spirits, or to look deeply within themselves. Studying texts, history, and philosophy are immensely helpful for religious mystics; meditation, ritual drumming, singing, dancing, and spiritual communion are more important for tribal mystics. No matter the path taken, or the philosophy believed, mystics always share stories of their journeys, if for no other reason than to financially support their sojourn.
Each time this Path is followed the character ages 7 years.
Prerequisite
Disciple
Attribute Adjustments
- WIL +1
- INT +1
- CON +1
Skill Ranks
12
Preferred Skills
- Art
- Anatomy
- Arcane Lore
- Doctrines
- History
- Meditate
- Mode (any)
- Music (tambour, chimes or gong)
- Oratory
Special Features
None
Available Quirks
- Acute Sense
- Animal Empathy
- Benefactor
- Disease immunity
- Familiar (minor elemental)
- Literate
- Pain Tolerance
- Single Minded
- Strong Willed
Starting Equipment
- Simple robe
- Sturdy sandals
- Walking staff
- Small back pack or shoulder bag
- Religious or philosophical texts
- Incense
- Small drum or gong
- Coin purse with 6 g.l. in assorted currency