Teamster
Teamsters are the glue that holds together the tapestry of trade across the face of Talislanta. Often working long hours, enduring hard labor and working in some of the most dangerous conditions on the continent, Teamsters are the men and women who make up the vast majority of the trade caravans and expeditions both within civilized lands and across dangerous landscapes like the wilderlands of Zaran. It is the Teamster who feeds and waters the beasts of burden, maintains and repairs the drays, wagons and carriages, sets camp at night, loads and unloads the cargo, etc. Skills teamsters often go on to become master’s of their won caravans while others of a more martial bent tend to go into the mercenary trade.
Each time this Path is followed the character ages 4 years.
Attribute Adjustments
- STR +2
- CON +1
Skill Ranks
12
Preferred Skills
- Animal Handler
- Caravan Master
- Conveyance (any)
- Cook
- Cultures
- Evade
- Guard
- Haggle
- Language (any two)
- Ride
- Signal
- Swim
- Weapon (any one)
- Survival (any one)
Available Quirks
- Alcohol Tolerance
- Light Sleeper
- Mounted Combat
- Terrain Familiarity (any one)
- Tough
Starting Equipment
- Rough garments
- Cloak
- Hide boots
- Weapon of choice
- Berth aboard conveyance or caravan of choice
- Coin purse with 8 g.l. in assorted currency