Modes

Modes are the skills used to govern a general type of spell-effect, such as Illusion, Conjuration, etc. There are nine different Modes that together de scribe all the powers and abilities of modern magi cians, (described in detail in Chapter Two). The nine Modes are:

Each Mode is a treated as a separate skill for each order the character knows. In other words characters with multiple Orders will also need to track multi ple versions of the same Mode, one for each Order known.

Training Period: 20 weeks Attribute Modifier: MR