Natural Telempathy
The Muses of Astar communicate through this ability. A Muse can use Telempathy to detect emotions or communicate as often as she wishes with up to one selected individual per skill level over a distance of 10 feet per level. Alternately, she may detect the presence of living beings or broadcast to everyone in range over a distance of 25 feet per level. Range can be extended for either manner of communication at a cost in technique and complexity of one level for every ten feet.
Complexity refers to the number of senses involved in the communication and the specificity of the message. Technique refers to the aesthetic value of the message; Muses consider telempathy an art form, and they often give concerts. When trying to communicate with individuals unfamiliar with telempathy, Muses must make an Action Table roll; partial success means that part of the message is lost or unclear. A mishap confuses the target for one round per skill level (-3 on all actions).
Muses can attempt to influence the emotions of living beings; the WIL rating of such beings serves as the Degree of Difficulty. Muses can also attempt telempathic hallucination once per day per skill level, affecting one individual per attempt at a range of 10 feet per level. This form of mental attack, modified by the target’s WIL rating, directly affects the victim’s perception of reality. In game terms, the attack inflicts a penalty to all the victim’s actions equal to the telempathy skill level.
Duration:
- Partial success: one round per level
- Full success: one hour per level
- Critical success: permanent
Permanent effects can only be reversed by characters with a higher level of telempathy, requiring a critical success.
- Prerequisite: Muse race only (or Dilute Telepathy Quirk)
Attribute Modifier
PER